This is a MAME Action Replay .INP Entry                                 

AQUA_DOM.ZIP including:
AQUA_DOM.TXT
AQUA_DOM.INP
AQUA_DOM.PCX
AQUA_DO2.PCX

Recorded using MAME v34 Final - Twin Galaxies Tournament Settings

                    MS-DOS
                    Sound ON
                    Coin Chute 1 1 COIN FOR 1 CREDITS
                    Coin Chute 2 1 COIN FOR 1 CREDITS
                    1 Credit For 3 MEN
                    1st Extra Man at 25000 POINTS
                    Additional Man Every 40000 POINTS
                    Difficulty Level 3

Game: Domino Man

I recorded with:
mame domino -record aqua_dom -vesa -frameskip 0 -soundcard 1 -640x480 

I playback with:
mame domino -playback aqua_dom -vesa -frameskip 0 -soundcard 1 -640x480

You can probably playback with:
mame domino -soundcard 1 -playback aqua_dom

Description : Domino Man - 556,866 - 1333 dominos

              The bee stops when you press swat. You have to hold swat
              down for a bit to actually hit it, so don't tap.

              Swatting the bully makes him pause.

              Swatting other things make them pause, but isn't really
              neccessary. You do get more points for pushing them
              vertically after swatting though.

              You can't move the bully any direction except forward, but
              you can push him forward faster.

              Keep track of which waves you get stuck on. Until you are
              always getting the max possible bonus at your current skill
              there is room for improvement.
              
              The waves are easier going front to back instead
              of back to front. It's riskier though, as your first domino is
              vulnerable. You might want to leave a few dominos space in
              front of the first domino to help protect it.

Extra Info  : Up to six! intermissions now (3,4,5&6 are alike).
              TG settings match the MAME v34 (and factory) defaults.
              There is a way to run the score up much more easily by
              repeatedly placing dominos on or near the same spot, which
              may be banned. Only 133,300 (1333 dominos * 100 points), less
              than a fourth of this score came from placing dominos.

              I can't seem to pass level 21, so next recording I'll probably
              go into more of a survival mode when I get there. I think it's
              because of how effectively the machine "cleans up" the dominos
              left between lives, so I'll probably end up having to
              dramatically change strategies to get by.

              The settings can be verified by changing them after the replay
              finishes. Bally/Midway games change switches from an internal
              menu, so hit tab, turn the "service mode" dipswitch on, and hit
              F3. The machine will head to service mode when it finishes
              resetting, and you can look at the machine setup.

Final Note  : The TG high score on a real machine (according to the 1998
              edition of the book) is 757,063. I have every intention of
              beating it (at least in MAME). I'm not sure how consistent I
              can get the performance, so it will be a while before I try
              pulling it off on a real machine. Assuming I can find one ...
              this game seems less popular than Warp Warp.

Author:  David M. Waters - Aquatarkus

E-mail:  aquatarkus@digicron.com

For game profiles & other annoying tangents go to
http://www.netcolony.com/members/aquatarkus

Profile #1 is Domino Man
Profile #2 is Pig Newton (by 4/23/99)

Turn off your Java and rip out the knob.

